Call of Duty: World at War Review
Wednesday, December 17th, 2008CNet has a decent article about Activision’s Call of Duty: World at War for Wii. It’s a pretty informative article, and gives an “Excellent” rating. I am really hoping to get this game for Christmas from Santa… From the article by Chris Walters:
The default controls feel balanced and well-mapped, but there are a few hang-ups. The fast and deadly melee attack is performed by shaking the Wii Remote or hitting down on the D pad. Unfortunately, shaking will shift your aim abruptly, often causing you to miss your target. The D pad is the better option, but melee attacks will still tend to go astray more often than they should. The D pad is also used for switching weapons, so resting your thumb in the A-button/D-pad area is generally advisable. Unfortunately, grenades are mapped to the + button, and shifting your thumb halfway down the remote can be awkward. It’s a minor inconvenience, though, and all things considered, World at War’s control scheme is well-suited for the rigors of war.
HEY SANTA!
Ah, I’m sure he can hear me…
Check out a game trailer for Call of Duty: World at War:

