One Mile Jam blogs:

Posts Tagged ‘wiimote’

Wiimote Mods!

Friday, August 15th, 2008

I just stumbled across a website (thanks to Make Mag) that is a must-see for wiimote modders: Wiimotemods.com.  This site is chock full of excellent wiimote LED mods and button backlight mods - a great addition to your regular RSS feeds for Wii.

Check out this article on adding flashing LED’s to your rumbling wiimote.  Excellent step-by-step instruction with plenty of images and pointers.  Thanks, Wiimote Mods!

Wii Hacks: An Arduino and Wii-mote Powerered Canoe

Wednesday, August 6th, 2008

Make’s blog posted an article about a guy who hacked his canoe using two golf cart batteries, an Arduino, and a Wiimote to power and steer his canoe!  Check out the video below:

Solid Black Silicone Case for Wiimote and Nunchuk

Monday, June 30th, 2008

I just found this pair of covers for your Wiimote and Nunchuk - it’s a black silicone cover that is a little more sleek than the original covers that come with the wiimote.  I kind of like the padding that the original silicone cover has around the front - it’s a pretty thick padding.  These covers don’t seem to have that, but they are only a buck-39.

That’s right - $1.39.  A dollar and thirty-nine cents.

Wiimba? Control Your Roomba with a Wii-mote?

Wednesday, June 25th, 2008

Check out this video - a hack that includes a chopstick case, some IR LED’s, a Bluetooth adaptor, and a Wii-mote!

Wiimote-Controlled Robot Arm

Tuesday, June 24th, 2008

The great folks over at Make Magazine posted an article about a wii-mote controlled robotic arm - in this case, that is controlling that old 2-axis labrynth-marble-concentration game. Check out the video:

Wear Your Wii - Make Some Noise!

Monday, June 23rd, 2008

I just read an article in Make Magazine about a Netherlands-based composer, Tom Tlalim, who uses eight Nintendo Wii controllers to create and manipulate real-time sound. Tlalim connects his wiimotes to his body, and each controller senses a different part of his movement to his sound software “Supercollider,” as he (or she, of course!) dances, walks, or otherwise moves through space.

Check out the photo gallery on Tom Tlalim’s website.

Use Your Wii-Mote as a PC Mouse

Monday, June 16th, 2008

NYKO Makes the Nunchuk Cord-Free

Tuesday, January 29th, 2008

cord-freewii.jpgAccessory company NYKO has produced a solution for a “problem” that apparently exists with Wii users - the really small cable that goes from the wiimote to the nunchuk. NYKO has created a wireless transmitter that takes that cable completely out of the loop and makes the Wii completely wireless. Once again, NYKO has brought  another innovative product to the world of Wii.  From the NYKO website:

The Cord-Free is a unique wireless adaptor for the Wii Nunchuk that easily converts your wired Nunchuk in to a wireless peripheral for your Wii remote. The ergonomic sleeve easily holds and organizes the Nunchuk, cable and batteries providing a compact, clean and convenient conversion system for the Nunchuk. Once the Nunchuk is inserted in the sleeve, you can now enjoy full wireless freedom with all your favorite Wii games without the hassle of any wires tethering your hands together.

Well, Wii Gamers, if you have the desire to take every single cable out of the loop between the player and the console, this new item from NYKO is your solution. What this writer has to ask about this new product, all of its awesomeness put aside: what kinds of excellent games are you playing that require no wire?

VirTools Releases Wii Solutions 1.1

Monday, January 28th, 2008

Dassault Systèmes has announced that it has released its Virtools package of prototyping and full game production tools for the Nintendo Wii, giving developers for the console access to the Behavior Engine and the VSL compilation, as well as new Wii dedicated functionalities.

Dassault says the Wii solutions are “add-on libraries of building blocks specifically dedicated to Wii game prototyping and game development. Game developers will be able to test on the console anytime during the development, using the power of Virtools 4 and its 500 building Blocks and accessing the Wii Remote information from a Virtools application running directly on the PC.”

The company says its Wii-dedicated package will aid in the prototyping and production of not just retail Wii games, but also those for its forthcoming download service, WiiWare.

It also notes that developers will be able to prototype with the WiiMote and tweak the gameplay directly on PC, as well as test output on the console at any point during game development.

“Virtools Wii solutions give the developers the opportunity to validate game design decisions much faster and focus on gameplay production and optimization, creating games with outstanding graphics and cutting edge interactivity,” said Dassault.

thanks Gamasutra!

We Know How to Sync Extra Wii Remotes

Wednesday, January 23rd, 2008

Wii RemoteIt’s party time and you picked up some extra Wiimotes for the shindig. How do you connect them to your system? Easy.

  1. Turn on your Wii.
  2. While you’re on the home screen, press any button on the remote. Did the four lights on your remote blink blue? If so, your remote is not synced with the system.
  3. Press the 1 + 2 buttons at the same time. If you’ve synced before, this should solve your problem.
  4. Lights still blinking blue? Open the small panel on the front of the Wii console near the power button.
  5. Press the small red button inside the panel.
  6. Open the battery panel on your remote.
  7. Press the small red button inside the battery panel.
  8. Only one light should be illuminated on your Wii remote. If not, repeat steps 5 and 7 until only one light remains.

Source: How to Sync a Wii Remote Controller

Have a question that we might know how to answer? Let us know.